Link To Home Page

Search

Quick Search Full Search UCI Directory

Senate Faculty


markw
  Mark Warschauer
Professor
Department of Education
Department of Informatics


Research

SciThink

This project, launched with a team of faculty and students in 2008, is developing a series of computer learning games for science education incorporating multiplayer teamwork; collaborative writing; simulated communication with great scientists of history; authentic problem-solving; combinations of peer, expert, and automated feedback; and extensive scaffolding and support for English language learners.


Learning for the 21st Century

This study, launched in 2008, involves an in-depth investigation of Southern California schools that are promoting deep understanding and 21st learning skills with new technologies. Through observations, interviews, surveys, and analysis of records and artifacts, the study seeks to better understand and promote best practices for teaching, learning, and assessment of 21st century skills.


Technology and English Language Teaching

This study, launched in 2008, is investigating, through surveys, interviews, and case studies, the role of new technologies in English language teaching in 13 countries in the Americas and Asia. The goal is to understand how new digital media will impact the nature of English teaching and learning in the next 10-20 years.


Technology, Out-of-School Learning and Human Development

This study, launched in 2006 with Deborah Vandell, is examining learning and human development in technology intensive, community learning center serving low-income immigrant students in Southern California. Two years of qualitative and quantitative data have been collected on students' experiences and outcomes and are currently being analyzed.


Laptops and Literacy

This study, launched in the 2003-04 academic year, investigated the use of laptop computing and wireless networking in US schools. Case study research has been conducted on students who use laptops at home and throughout the school day in ten public schools, including students from diverse cultural, linguistic, and socio-economic backgrounds. The project investigates the types of literacy practices that students engage in using the laptops both at school and at home. A book on the research, Laptops and Literacy: Learning in the Wireless Classroom, has been published, as have several papers.


Expanding Engineering Thinking:
Interactive Visualization of Numerical Models

This 2002-2005 project, with funding from the National Science Foundation, established and investigated a high-tech classroom in the UCI School of Engineering for fostering visualization among engineering and computer science students. The classroom includes both a state-of-the-art smartboard that automatically translates formulas into graphs, and a virtual reality laboratory that allows three-dimensional modeling. For a more technical description, see the project Webpage. Also see articles on the study's results from the perspectives of civil engineering education and computer graphics instruction.


Technology and Academic Preparation:
A Comparative Study

This 2001-2002 study, funded by UC NEXUS and UC ACCORD, is aimed at documenting and comparaing the availability of, access to and uses of new technologies in diverse high schools of Southern California. Two sets of high schools were included in the study, a set of five high schools in low socio-economic status neighborhoods with relatively low academic achievement, and a set of three high schools in wealthier communities with higher academic achievement. For further information, see the Executive Summary (9 pages) or Full Report (165 pages) of the study, or read the following article based on the study's results: Technology and equity in schooling: Deconstructing the digital divide






© 2008 The Regents of the University of California.
All Rights Reserved.

University Logo place holder